Risk Of Rain Returns Build 13005567

Projectiles now correctly deal damage even if the actor that spawned them (like a drone) is destroyed before impact.

According to the Steam backend and developer posts, here are the core changes for Build 13005567: Risk of Rain Returns Build 13005567

Enter Risk of Rain Returns , a total reimagining and remaster released in late 2023. It wasn’t just a coat of paint; it was a rebuild from the ground up. However, like all complex PC games, the journey didn’t stop at launch. The developers have continued to tweak, tune, and fix the experience. The specific identifier that has become a touchstone for the current, stabilized version of the game is . Projectiles now correctly deal damage even if the

: The build refined how stages are generated to ensure players don't get "soft-locked" or trapped by difficult terrain layouts, a common complaint in earlier versions. However, like all complex PC games, the journey

Positive reactions focus on the endgame performance. Players are reporting that "God runs" that previously crashed at the 3-hour mark now last indefinitely. The negativity is almost exclusively from speedrunners who lost their favorite glitches and Acrid mains mourning the poison tick standardization.

| Metric | Build 12998032 | Build 13005567 | | :--- | :--- | :--- | | Average FPS (Stage 5) | 54 | 60 | | 1% Low FPS (Combat spikes) | 22 | 48 | | Load time (Providence Trials) | 8.2 seconds | 4.1 seconds | | Memory usage (90-min run) | 2.8 GB | 1.9 GB |

The most significant "good feature" introduced in (part of the major v1.0.4 update released in early 2024) is the Stage Progression and Difficulty Balance overhaul . This update focused on making the game feel more rewarding while smoothing out some of the "unfair" spikes found at launch.