So grab your controller (or touchscreen), tune up those combos, and remember: in the world of Mortal Kombat, there is no knowledge that is not power. Except for knowledge of the Kreate-a-Fatality system – that one we forgive you for forgetting.
Armageddon removed classic button-sequence Fatalities. Instead, you have : after “Finish Him/Her,” a combo meter appears. You must input a series of attacks (Punch, Kick, Grab, etc.) to build a custom fatality. The longer and more varied the combo, the more brutal the end result.