Tutorial | Sdl3

Tutorial | Sdl3

This code creates a window with the title "My SDL3 Window" and a size of 640x480. The main loop handles events and updates the window until the user closes it.

SDL_Init(SDL_INIT_AUDIO); SDL_AudioDeviceID device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec); sdl3 tutorial

SDL_GetTicks() is still there, but SDL_GetPerformanceCounter() is superior for precision. This code creates a window with the title

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