Tutorial | Sdl3
This code creates a window with the title "My SDL3 Window" and a size of 640x480. The main loop handles events and updates the window until the user closes it.
SDL_Init(SDL_INIT_AUDIO); SDL_AudioDeviceID device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec); sdl3 tutorial
SDL_GetTicks() is still there, but SDL_GetPerformanceCounter() is superior for precision. This code creates a window with the title
