Instead of just playing as "USA," you could choose:
The tension of holding your General’s Power for a late-game "Superweapon General Power" versus using it for an early "Vehicle Drop" was a constant strategic decision.
Instead of just playing as "USA," you could choose:
The tension of holding your General’s Power for a late-game "Superweapon General Power" versus using it for an early "Vehicle Drop" was a constant strategic decision.