Morph Target Animation !!install!! Jun 2026

The (or "neutral pose") is the default state of the model. The target mesh (or "morph target") is an identical mesh in terms of vertex count and topology (the exact same triangles connecting the same vertices), but the vertices have been moved to a new position. By mathematically interpolating each vertex of the base mesh toward the target mesh, the computer produces a smooth transition from one shape to another.

Despite its power, morph target animation is not a silver bullet. morph target animation