function start() createCanvas(800, 600); mouseMoveMethod(handleMouseMove); setTimer(draw, 30); // Draw every 30ms
Make each dot behave like a particle with inertia (lag behind the mouse). 9.4.5 trail codehs
If you don't lift the pen when moving between markers, Tracy will draw a solid line connecting your trail shapes, ruining the "spaced-out" effect. function start() createCanvas(800
function handleMouseMove(e) trail.push(x: e.getX(), y: e.getY()); if(trail.length > MAX_TRAIL_LENGTH) trail.shift(); 9.4.5 trail codehs
function start() createCanvas(800, 600); mouseMoveMethod(handleMouseMove); setTimer(draw, 30); // Draw every 30ms
Make each dot behave like a particle with inertia (lag behind the mouse).
If you don't lift the pen when moving between markers, Tracy will draw a solid line connecting your trail shapes, ruining the "spaced-out" effect.
function handleMouseMove(e) trail.push(x: e.getX(), y: e.getY()); if(trail.length > MAX_TRAIL_LENGTH) trail.shift();