Bada was a failure. It sold ~30 million devices, but fewer than 5 million active users ever downloaded games. Yet it left lessons:

: Bada 2.0 (2011) added pinch-to-zoom. Games like Cut the Rope used it for scaling the playfield. Early Bada 1.0 games were single-touch only.

Bada was never a priority for major studios. But a few brave souls jumped in: