Ashed Pixel Tower Defense Script __top__ -
if == " main ": game = Game() game.run()
-- Example pseudo-logic for an Ashed Pixel auto-place script local Players = game:GetService("Players") local player = Players.LocalPlayer local mouse = player:GetMouse() Ashed Pixel Tower Defense Script
# Find closest enemy in range closest = None min_dist = self.range for enemy in enemies: dist = math.hypot(self.x - enemy.x, self.y - enemy.y) if dist < min_dist: min_dist = dist closest = enemy if == " main ": game = Game() game