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: The game blends adventure and RPG elements, often focusing on character interactions and statistical progression. In its early stages, developers and players discussed the balance between different story paths, including "vanilla" (standard romance) and more niche mature themes. Visual Style
| Location | What’s here | |----------|--------------| | | Starting point, travel hints, NPC traveler | | Town Square | Bulletin board (quests/events), fountain, market stalls | | Residential Row | Houses of Ayame, Ren, and Old Man Hiro | | Riverside Path | Leads to shrine and forest entrance (locked events) | | Juujia Shrine | Key character: Miko Kanna (new in v0.3) | | Cafe & Inn | Sleep to advance time, get food, talk to waitress | | Abandoned Arcade | Unlocks after certain events (night only) | Juuj Town -v0.3- -Juujia-