To use in your project, follow these general steps:
Unlike standard LCL controls, which only redraw when the OS requests it, OpenGL applications usually require a persistent render loop. While you can use a TTimer , TOpenGLPanel has a built-in method for invalidation. TOpenGlPanel
: Older versions and variations of the component included built-in support for saving rendered scenes as images and basic texture mapping using BMP files. Technical Usage To use in your project, follow these general