: The addition of Otto the "reverse Kraken" , a shipwright who allows players to switch between different pilotable ships.
is a seafaring roguelite co-op action game developed by Fika Productions and published by Team17 . In version 1.3.2, the focus remains on refining the chaotic, storm-tossed experience of manning a single great galleon with a fellow Fool. Players take on the roles of two (or one brave soul) “Fools,” tasked with defending their vessel from the relentless monstrous armies of the Aquapocalypse. Ship of Fools v1.3.2
: Pelly introduces a new mechanic where she lays eggs that apply run-wide modifiers. These eggs significantly alter the difficulty or aesthetics of a voyage. : The addition of Otto the "reverse Kraken"
The lifeblood of any roguelite is the build variety. In v1.3.2, the economy surrounding Artifacts—passive items that buff your character or ship—has been overhauled. Previously, players often found themselves hoarding currency (Keepsakes) with nothing worthwhile to buy at the Midway Shop. The drop rates and pricing structures have been adjusted to ensure that players are making meaningful choices more frequently. Do you spend your hard-earned coins on a defensive Totem to plug the leaks, or risk it all on an offensive Ember that boosts damage at the cost of ship integrity? Players take on the roles of two (or
One of the most praised aspects of this version is the improved combat feedback loop. In previous iterations, the "knockback" mechanics on certain enemies felt inconsistent. Sometimes a heavy swing would send a Litterback flying; other times, it felt like hitting a brick wall. Version 1.3.2 standardizes these physics, giving players a much better intuitive sense of their crowd-control capabilities. The "thwack" of a paddle against a crab’s shell now feels weighted and satisfying, providing the necessary visceral feedback that keeps players engaged during long runs.