-eng- Meet Train Embarkation -v1.1.0- -v24.12... [upd]
This version breaks compatibility with older embarkation scripts from V0.9.x. You must migrate your embark_config.xml to the new embark_config_v24.12.json schema. A migration tool is included in the tools/legacy folder.
The "-ENG- Meet Train Embarkation -V1.1.0- -V24.12" system can be easily integrated with existing rail infrastructure, with a phased implementation approach that minimizes disruptions to operations. The system's modular design allows for seamless integration with various rail systems, including ticketing, scheduling, and luggage management. -ENG- Meet Train Embarkation -V1.1.0- -V24.12...
: Use the minimap or navigation button to see red dots representing potential targets currently at that station. The "-ENG- Meet Train Embarkation -V1
The development team has confirmed that -ENG- Meet Train Embarkation -V1.1.0- -V24.12... is a Long-Term Support (LTS) release. However, experimental branch -ENG- Meet Train Embarkation -V1.2.0-pre includes: The development team has confirmed that -ENG- Meet
In rail terminology, a “meet” historically refers to two trains passing on a single track or connecting at a junction. However, in this software context, "Meet Train Embarkation" refers to involving:
All embarkation sessions are now recorded with a -V24.12... schema. This allows engineers to replay a “meet” event second by second, analyzing why a particular door saw a 12-second delay in boarding. The logging includes:
The game centers on an unexpected encounter between the protagonist and a young woman on a train. Saikey Store Gameplay Mechanics