Lust Village -v0.80- ((full)) -
Prior to v0.80, relationship progression was linear: give gifts, talk daily, trigger cutscene. This update introduces a : Affection (0-100) and Lust (0-100). Characters now react differently based on the balance between these two stats. A high Affection/low Lust character will be a loyal friend but resist advances. Conversely, a low Affection/high Lust character might engage in paid, transactional encounters without emotional attachment. This adds a layer of strategy—players must now tailor their actions to each villager’s personality.