Overgrown- Genesis -v1.03.2- -dystopian Project- 【Web】
The final terminal in the "Sub-Level Aquifer" contains a CEO's final speech: "We have cured scarcity. Unfortunately, we have also cured humanity's monopoly on consciousness. The forest is thinking now."
The "Dystopian Project" branding carries with it a specific tonal weight. It implies a focus on the societal fallout of the collapse. In Overgrown- Genesis , the storytelling is environmental. You do not find diaries explaining the fall of the government; you find the remains of their failure. Overgrown- Genesis -v1.03.2- -Dystopian Project-
In this world, metal is a luxury. Because of the hyper-humidity and spore density, any metallic object left in the rain for two cycles will rust solid. This forces a unique gameplay loop: The final terminal in the "Sub-Level Aquifer" contains
: It is primarily a tactical RPG/Survival Horror built using the RPGMaker engine. It implies a focus on the societal fallout of the collapse