Small tweaks were made to level designs to provide better visual cues for the game’s notoriously difficult puzzles. Key Features at a Glance Change in v1.4 Engine Upgraded to Unreal Engine 4.18 Objects Added more items around the maps for immersion Animations Refined Neighbor's "search" and "loss" behaviors Platforms Improved stability for PC and Xbox One
Camera lights were changed from orange to red, providing clearer visual feedback to the player regarding detection zones. Hello Neighbor v1.4
Hello Neighbor is a stealth-horror game developed by Alex Nichiporchik and published by Nighthawk Interactive. The game was initially released in 2017 and has since received several updates, with the latest being version 1.4. The game's concept revolves around you, the player, trying to uncover the secrets of your mysterious neighbor, who seems to be hiding something sinister in his basement. Small tweaks were made to level designs to
The v1.4 update brings several improvements and changes to the game, including: The game was initially released in 2017 and
The update implemented a system where cameras set as traps had an 85% chance to trigger based on sounds heard in the AI rundown, increasing the unpredictability of the antagonist.