Phbot Lure Script ⟶ 【Verified】
-- Count how many monsters are chasing us for i, mob in ipairs(mob_list) do if mob.isAggressive and mob.isTargetingMe then mob_count = mob_count + 1 end end
Jagex now employs trained specifically on lure behavior—short follow distances, specific coordinate movements near the ditch, and chat sentiment analysis. But as with all cybersecurity battles, the script writers are always one step behind—or ahead. phbot lure script
function LureLogic() local mob_count = 0 local mob_list = GetMonstersInRange(AGGRO_RADIUS) -- Count how many monsters are chasing us
To configure a lurer, navigate to the tab in phBot: Enable Lure : Check the "Use lure script" option. Load Script : Select your custom-made .txt script file. Load Script : Select your custom-made
Between 2018 and 2020, several OSRS forums reported a spike in "Wilderness lure" complaints directly linked to PHBot scripts. One notable case involved a player losing an (worth approximately 800m OSRS gold at the time, or over $800 USD in black market value) to a PHBot-driven lure at the Chaos Altar.
: Check your Giant/Party mob settings; some users found that setting the Giant count to 1 ensures the lurer stops once a certain density is reached. If you'd like, I can: Help you write a custom script for a specific coordinate.