3ds Max Polydamage ~repack~ [ HOT ◉ ]
Manually modeling a single dent on a car takes 10 minutes. Modeling 500 dents takes days. Polydamage uses a "painting" or "selection" system to apply hundreds of instances of damage in seconds. It is the difference between a sculptor and a factory press.
Even the best script has quirks. Here is how to fix the most common complaints on forums about 3ds Max Polydamage. 3ds max polydamage