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The PlayStation 3 was built around the Cell Broadband Engine. This processor was a architectural marvel, but it was notoriously difficult to program for. It utilized a PowerPC-based architecture with a main Power Processing Element (PPE) and eight Synergistic Processing Elements (SPEs). Code had to be specifically written to offload tasks to these SPEs to utilize the console's power.

PS4 backwards compatibility with PS3 games (stored... - Sony - Community ps3 to ps4 pkg converter

In the world of console modification and homebrew, few search terms generate as much excitement—and confusion—as The PlayStation 3 was built around the Cell Broadband Engine