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You don't actually want The Sims 4 on a tiny resolution. You want the of playing a life-sim on a physical keypad, where the battery lasted a week, and you could play discreetly under your school desk because the 240x320 screen was too dim for the teacher to see.
Released for legacy feature phones (think Nokia, Samsung flip phones, and Sony Ericsson walkman phones), this version was never about 3D graphics or open worlds. It was a 2D, top-down miracle. On a screen just 240 pixels wide and 320 tall, EA Mobile managed to cram the soul of the Sims into a 500KB JAR file.
To enjoy the Sims 4 Java experience today, you generally have two paths: