Select your object in Edit Mode, press Alt+N and select "Recalculate Outside."
Converting a 3ds Max file to Blender is not as simple as opening a .max file directly, as that format is proprietary to Autodesk . To successfully transfer your assets, you must export them from 3ds Max into a compatible interchange format. convert 3ds max to blender
Procedural maps (like Max’s "Noise" or "Falloff" maps) will not export. Only bitmap textures assigned to standard slots will show up in Blender. Select your object in Edit Mode, press Alt+N
Which did you use in 3ds Max (V-Ray, Corona, Scanline)? Are you using the latest versions of both softwares? Only bitmap textures assigned to standard slots will
It handles instancing (thousands of identical trees) perfectly, unlike FBX which expands every instance. It also handles complex layering and variants.
To import your file into Blender, follow these steps:
Select your models and apply a Reset XForm modifier from the Utilities tab. This ensures scales and rotations are neutralized before export. Export: Go to File > Export. Select FBX.