Llamaworks2d !exclusive!
| Feature | LlamaWorks2D | SDL2 | SFML | Raylib | | :--- | :--- | :--- | :--- | :--- | | | Low-Medium | Medium | Low | Very Low | | Built-in ECS | Yes (Optional) | No | No | No | | Executable Size | Very Small | Small | Medium | Small | | Active Community | Growing | Large | Large | Huge | | Scripting Language | C++, Rust, Zig | C, many | C++ | C, many | | Mobile Support | Beta | Stable | Limited | Stable |
To help you decide, here is how LlamaWorks2D stacks up against its peers: llamaworks2d
The first question any developer asks is, “Why should I learn a new framework?” The answer lies in your project goals. Unity and Godot are generalists; they can do 3D, 2D, and even AR/VR. However, that flexibility comes with overhead. | Feature | LlamaWorks2D | SDL2 | SFML