Unity Save Editor [work] Link
// Using AES encryption via Easy Save 3 ES3.Save("gold", 100, "saveFile.es3", new ES3Settings(ES3.EncryptionType.AES, "MySuperSecretPassword"));
: Highly recommended for its readability and simplicity. You can use the built-in JsonUtility to convert data objects into strings and back [12, 29]. Unity Save Editor
Understanding how these editors work—whether you are using HxD to hunt for hex values or building a custom JSON editor in your dev console—demystifies the black box of game data. Remember: If a game runs on your machine, you ultimately control the bits. // Using AES encryption via Easy Save 3 ES3