local humanoid = character:WaitForChild("Humanoid")
local cooldowns = {} if cooldowns[player.UserId] and tick() - cooldowns[player.UserId] < 2 then return -- Too fast! end cooldowns[player.UserId] = tick()
: In roleplay-heavy environments, such as "Frontier Experience," the ability to vary sizes helps distinguish characters, from towering giants to diminutive sprites. User-Centric Design
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