Dota | 2 7.4

: Supports can no longer efficiently pool regeneration to allies, making heroes with built-in sustain (like healing or health regen) significantly more valuable in lane. Hero Archetypes

Targeted nerfs to address their dominance in high-level pub games. Itemization Changes dota 2 7.4

Double melee safelane (7.4 increases creep aggro cooldown, making pulls riskier). Also avoid full passive late-game drafts – Roshan changes reward earlier 5-man pressure. : Supports can no longer efficiently pool regeneration

The current meta revolves around winning lanes and converting that early lead into map control. dota 2 7.4