Battle — Wargame Airland
| Category | Examples | Role | |----------|----------|------| | | SEALs, Spetsnaz GRU, Green Jackets | Spot enemies from forests. Never engage directly. | | Infantry | Motostrelki, US Marines, Fallschirmjäger | Hold towns/forests. Use ATGMs and MANPADS. | | Tanks | Leopard 2, T-80U, M1IP | Kill other tanks. Never drive alone without recon. | | Vehicles | M163 PIVADS, BRDM-2 (AT-5) | Fire support, cheap AA, ATGM carriers. | | Support | I-Hawk, Tunguska, Gvozdika | Long-range AA, mortars, howitzers. | | Helos | AH-64 Apache, Mi-24 Hind, Gazelle (HOT) | Anti-tank or anti-helo. Very fragile to AA. | | Planes | F-15 Eagle, Su-27, A-10, Tornado IDS | Air superiority, SEAD, bombing, anti-tank. |
| Nation | Strengths | Weaknesses | |--------|-----------|-------------| | | Best air force, excellent tanks (M1IP), good helos (Apache) | Expensive infantry, average artillery | | USSR | Cheap spam (T-55, Motostrelki), strong Tunguska AA, good ATGM helos (Mi-24V) | Poor optics on most tanks, mediocre air-to-air | | West Germany | Best guns (Leopard 2), excellent recon (Fernspäher) | Fragile helos, average AA | | UK | Great ATGM infantry (Milan 2), tough tanks (Challenger) | Slow units, poor anti-helicopter AA | | France | Fast tanks (AMX-30), strong ATGM helos (Gazelle HOT) | Thin armor, expensive planes | Wargame Airland Battle


