So, what makes a product a Smash Hit? Here are some key characteristics:
In the late 2000s, the mobile gaming market was nascent. Then came Angry Birds . It took the physics-based puzzle genre and polished it to a mirror sheen. With cute characters, intuitive controls (slingshotting birds), and a punishingly addictive reward system, it became the first true mobile smash hit. It proved that gaming didn't require a console or
There have been many Smash Hits across various forms of entertainment. Here are a few examples: