For the uninitiated, SSTV stands for . It is a method of transmitting still images via radio waves, famously used by ham radio operators and even the International Space Station (ISS). But how does a 20th-century radio protocol end up in a 21st-century racing game? And more importantly, how do you decode it?

The crew currently utilizes a Kenwood D710GA transceiver broadcasting on 145.800 MHz FM . How to "Join the Crew" of Receivers

Slow Scan Television is a method of transmitting still images over radio waves using narrowband frequencies. Unlike standard broadcast TV, which requires massive bandwidth to send 30 frames per second, SSTV compresses a single image into an audio signal that can be transmitted over a standard 3 kHz voice channel.

Some players have reported hearing the audio loop if you drive your vehicle to the top of Pikes Peak (Colorado) or near the Arecibo-style radio telescope hidden in the desert southwest of the map. Park your car, turn off the engine, and listen to the background "static." If you have a high-end audio setup, you might hear the faint hiss of the data stream.

Since the ISS travels at 17,500 mph, you must use tools like the ISS Tracker or apps like "ISS Detector" to know exactly when the station will be in range of your location. Why It Matters

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