The most defining feature of Codename: Outbreak is its "Universal Tool" weapon system. Unlike contemporary shooters that required players to carry an arsenal of separate firearms, Outbreak featured a single modular rifle. This weapon could be reconfigured on the fly into a sniper rifle, machine gun, shotgun, or grenade launcher. This mechanic streamlined the HUD and emphasized tactical versatility, allowing players to adapt to shifting combat distances without the "bottomless backpack" realism break common in other titles. Tactical Depth and AI
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